>1996
>Your mission is a failure Your mission is a failure this work was presented in two versions: >Your Mission is a Failure, 1996 video projection, stereo sound, 56 min. >Your Mission is a Failure (ICTM97 edit), 1997, video projection, light box, psychadelic sensor, stereo sound, 25 min. Your Mission is a Failure consists of a series of virtual performances - recorded on video - taking place inside the worlds of early 3d computer games for pc. The performances consist of continuously dying (thus the title, taken from the computer game Command & Conquer message when the game is over), or, using hacking tricks, becoming imortal, exploring and passing the virtual boundaries of the game architectural set, or even making music during the gameplay. All the performances were transfered live to video using a Creative TV Coder, under Windows 95. Games used include: MechWarrior 2, Dark Forces, Doom, Descent 2, Duke Nukem 3d. In 1997, I made a shorter version of the video, and used a psychadelic lightbox from my 1996 solo show. This box was placed in the middle of the projection area and would react to the video and ambient sound through light patterns. |
1 minute preview [download] (QT 2.86Mb) |
Your mission is a failure: 1 of 4 (Dark Forces) stills | Your mission is a failure: 1 of 4 (Dark Forces) on YouTube |
Your mission is a failure - dark forces, 1996 1. attacking a sculpture. 02'08'' 2. invisible floor in the vacuum of space. 01'44'' 3. jamming the door. 03'07'' 4. invulnerable, jumping with the aid of land mines. 03'24'' |
|
Your mission is a failure: 2 of 4 (Duke Nukem 3D) stills | Your mission is a failure: 2 of 4 (Duke Nukem 3D) on YouTube |
Your mission is a failure - duke
nukem 3d, 1996 |
|