>1998 >X-city |
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X-city
1996-1998 X city is a 3d virtual city that I was building and animating during a 3-year period. It was meant to grow in size and complexity as I would get faster and faster computers. I would transfer the city to a faster computer every time I could, so in the end it would be an almost "real" city. Unfortunately I started wrong by choosing the wrong software (Corel Dream 3d): animation had to be done frame by frame manually, with no keyframes. Then files were put on a render queue. X-city was based in the city of New York. In December 1998 I animated 3d planes crashing into buildings. One can be seen on the cover of Biblia magazine #6 - Biblia goes to America.The other can be seen as animation in this page and was part of my videofolio "miguel soares - works 1991-2001". During this period I always had the same computer (a pentium 166mmx). I started at a rendering speed of 25 frames per day (1 second). I abandoned the project when frames were taking 13 hours to render each. I gave the computer to Heitor Fonseca, an artist and old friend, in October 2002. |
X-city 1998 46sec preview [download] (QT 2.24Mb) |
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